ImGui Custom Languages

I've been wondering how to add custom languages into my ImGui example. I've tried io.Fons->GetGlyphRangesCrylic(); , etc and nothing has seemed to work, my characters turn into:...

ImGui multisampling

I render my scene to FBO with multisampling. The resulting texture I use as ImGui::Image content. But how can I disable multisampling for gui? I...

GLFW & ImGui: Creating ImGui controls from thread other than main

I am using GLFW and ImGui for a project that involves opening multiple windows. So far I have set this up so that each time a new window must be opened I spawn a thread that creates its own GLFW...

ImGui Button freez

I am using ImGui in my application for UI. My question is when I press the button the code inside 'if condition' will execute. But once I pressed the button, I can't press the other button...

Compiling ImGui in C++

On https://github.com/ocornut/imgui it says: No specific build process is required. You can add the .cpp files to your existing project. I tried this using Code Blocks with the relevant .cpp...

How to include imgui in cmake

I was working on a project and I wanted to add imgui to the project, but I ran into an error with cmake. I tried including imgui into the project, but I got an undefined reference error. I have...

How to correctly Install ImGui?

I am very new to c++ but i know a couple other languages (ie. python, java, a little C). The problem is when i compile my code and try to open a new ImGui window it gives a "undefined reference"...

unable to add imgui to existing scene OpenGL

I am trying to add imgui for debugging the scene but imgui always render at back irrespective of order in which i call render. scene and imgui render fine if done individually(commenting other...

Show longer String with ImGui

I'm using ImGui, the implementation for OpenGL worked fine but now I have a problem with rendering some Text. For some reason, whenever I try to render a string with...

ImGui Window doesn't show on DLL Injection

Current Goal: Trying to inject custom code into DirectX11 Games to display windows. Expected Result: ImGui Demo Window should show up after injection but should not be interactable Result Got:...

ordering of imgui and sdl draws

some time ago I followed some SDL tutorial to blit some images and have a test function that loops through a vector of SDL textures and destination reacts and then call the following function to...

ImGui for SDL2 C++ Visual Studio unresolved externals

first of all, I know what is an unresolved external error, for that reason I'm here asking why a file from ImGui is not linking its declarated functions to the definition of these functions in the...

ImGui ColorPicker on ImU32

The color picker in ImGui works on a float vector. bool ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); But I have my color data stored in unsigned integers. How can...

ImGui is not being displayed

I'm trying to make an OpenGL program on Windows. Since the main exe file was getting bigger and bigger, I decided to split it into DLLs. And this is how my problem is started. For ImGui functions,...

Getting errors when using ImGui with OpenGL

I have some code working in OpenGL and now I would like to use ImGui to make a GUI for my application. When I tried to copy a one line code of ImGui to my project ImGui::CreateContext(); by...

ImGui FindWindowByID() Unhandled exception (wrong window id?)

I have an ImGui project that I have copied an example from and it won't run. The issue is that the FindWindowByID(id) in below always encounters an exception. ImGuiWindow*...

Emscripten OpenGL/Imgui error: _LIBCPP_BEGIN_NAMESPACE_STD _LIBCPP_END_NAMESPACE_STD

I wanted to compile Imgui example to wasm Here's the error: In file included from App.cpp:8: In file included from vendor\imgui/imgui.h:56: In file included from...

Displaying Dear ImGui in different windows

I'd like to render Dear ImGui elements to two differents glfw windows.<br> I have this sample code from here: ``` include <GLFW/glfw3.h> int main(void) { GLFWwindow window1; GLFWwindow...

problem with ImGui when using glfw, opengl

I'm trying to add it into a glfw window but its giving me this error this is the line dropping the error ImGui_ImplOpenGL3_Init(GL_renderer); this is my imgui folder this is main.cpp (there...

OpenGL imgui slider ranges

I have a 960x540 window I'm creating using OpenGL. Rendering one texture here and using imgui to implement a slider that let's me translate the x, y, and z positions at runtime. int window_width =...

ImGui Vulkan Validation Layer Error when undocking

When using ImGui for Vulkan with imgui_impl_vulkan.cpp, imgui_impl_glfw.cpp and their respective headers I get no validation layers errors, but when I am using the docking branch and undock or in...

Remove Title Bar in ImGui

I would like to know that how do I remove the title bar from an ImGui Window. I am using C++ with GLFW for this.

ImGui Watermark/Overlay?

I want to make a Watermark/permanent Overlay for my ImGui. It should look like at the left corner in the picture. How can I do that?Left corner

opengl with glfw not linking with imgui c++

I am learning opengl and decided to use imgui to an working existing opengl cmake project by adding following files in the project: target_sources(Application...

ImGui, SDL2 & code block, struggling to setup

since there is no real tutorial on how to setup ImGui & SDL2, I came here to find answers. I just have to paste ImGui file into my include folder to setup it right ? At least, it is what the ImGui...

ImGui errors : undefined reference to `ImmGetContext'

I am doing Imgui setup on DevC++. I took all the header and CPP files in imGui and added them to my Dev c++ project. Assigned the path to find them in the include directories. When I try to...

Dear ImGui window fits background

How to make a Dear ImGui - created window fit exactly the "background" ? I mean when we create a window, it's also inside some rendering scene or background. I want to imitate windows created by...

C++ Imgui draws over my SDL opengl windows

Normally I have blank gray screen which I working on. When I tried to add imgui over it (sdl opengl and sdl directx11) over it. It draws above my real windows, when I made some changes I close...

How to create tree grid in giu imgui library?

I'm using giu, which is a Golang port of imgui, I need a tree grid like this: The image can be found at imgui, but I don't find the implementation in the repository, I tried this: ```go package...

How to create ImGui window and render to it at any time you want?

I don't know much about ImGui, and it's also poorly documented.<br>I'd like to know if there is a way to create an ImGui window, and then render to it anytime you want. I only know this way of...